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Star Citizen

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What specific bugs and glitches were shown during the Star Citizen Live Siege of Orison livestream?

The livestream repeatedly showed broken mechanics, various glitches, and major performance issues that prevented the team from completing the Siege of Orison mission. Developers became visibly frustrated with each other and the game, and the stream was cut short after multiple failures to get the mission working. Answered

Star Citizen livestream full of bugs, glitches, and performance issues raises fresh concerns about the $1 billion game
How can an unfinished game make so much money?

The topic went viral on Reddit in a very short time, with more than 1,900 comments in around 10 hours. Users are asking how an unfinished game can generate so much revenue. One term that comes up frequently is “sunk-cost fallacy” – the tendency to keep investing because so much has already been spent. Players who have already put a lot of money into the game may find it difficult to walk away and end up spending even more, even if it remains unfinished. Such a mechanism may have helped Star Citizen reach its enormous revenue figures. Many Reddit users are frustrated and mockingly refer to the

“Scam Citizen”: Why players have paid $1 billion for an unfinished game
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