Briefing Findings · Modern realistic lighting can undermine stealth clarity
Story-specific findings extracted from this briefing's coverage. Fast Facts in the sidebar holds the canonical reference data (CEO, founded, ticker).
What to Watch
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Follow ongoing commentary from Splinter Cell veterans on how lighting readability should be designed for stealth games.
Rock Paper Shotgun
What Changed
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Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe"
Rock Paper Shotgun