Briefing Findings · Resonance is positioning itself as a distinct Plague Tale
Story-specific findings extracted from this briefing's coverage. Fast Facts in the sidebar holds the canonical reference data (CEO, founded, ticker).
What to Watch
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Track Resonance’s August launch coverage for first impressions on the new melee-first approach.
Eurogamer
Recent signals
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"GTA is like the ogre" - It's an "odd" year to release a video game, says A Plague Tale studio Asobo
Eurogamer
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"It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
Eurogamer
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Resonance: A Plague Tale Legacy devs learned to make melee combat on the job
Rock Paper Shotgun
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Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms
Rock Paper Shotgun
Source-backed brief Show all sources
- "GTA is like the ogre" - It's an "odd" year to release a video game, says A Plague Tale studio Asobo
- "It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
- I've played Resonance: A Plague Tale Legacy and it's very different to Requiem and Innocence - but that's not necessarily a bad thing