Cosmic Division
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"The goal isn't to build something that burns brightly for a few years and disappears" – Cosmic Division CEO on launching a "responsibly ambitious" studio
Former Housemarque game director Harry Krueger discusses focusing on sustainable growth and learning from past mistakes in AAA development
Former Housemarque director wants his new studio to live forever
The Housemarque veteran explains how he intends to break new ground while remaining 'lean and mean'—and yes, that might involve the use of generative AI.
Housemarque Staff Has Tripled in Recent Years: 'We Are Now Truly a PlayStation First Party'
Housemarque has risen to become one of Sony's biggest and most-trusted studios, thanks to Saros and Returnal.
"This is just the start" - Housemarque responds to Saros' slower sales versus Returnal's, and compares itself to one of the most beloved studios around
Housemarque, the studio behind Returnal and Saros wants to replicate the gradual, organic success of FromSoftware within its own niche.