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20 years after quitting Bethesda, veteran Morrowind dev returns to the funky RPG to create new mods
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Bethesda is a video game publisher and holding company associated with studios such as Bethesda Game Studios.
Bethesda is a video game publisher and holding company associated with studios such as Bethesda Game Studios.
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Oblivion Remastered is an unusual beast. It uses Bethesda’s Gamebryo engine to power its core gameplay logic, artificial intelligence, and physics; while Unreal Engine 5 is placed atop this original experience to output performance and visuals. I can’t imagine this was easy for developers to bring to life, even as the vast majority of the industry pivots to UE5 for its ease of use and wide availability. Unfortunately, it is far from the most optimised engine in the world and has become infamous for inconsistent performance, visual hitching, high system requirements, and a range of other issues
Bethesda Needs To Hurry Up And Start Fixing Oblivion RemasteredTwo things are happening at once. First, Gaming Heads' original Nuka Girl run sold out in 2020 and has bounced around the secondary market ever since at two-to-three times retail. A freshly authorized re-issue with the same sculpt, a new lighting variant, and capped allocation is exactly the kind of restock collectors plan around. Second, the Fallout brand is in the middle of an unusually long pop-culture tail. Amazon's Fallout TV series renewed the franchise's mainstream relevance in 2024, Fallout 76 has retained players at a clip nobody at Bethesda predicted and the next mainline entry remai
Inside the $549 Fallout Nuka Girl Statue Selling Out Before SummerIn December 2025, Bethesda rolled out the Burning Springs update in Fallout 76, the most substantial update to ever hit the platform. It linked the game with the television show, introduced a new map area in Ohio, and kick-started a new stretch of missions to expand the base offering for free (as always). This year, the Backwoods update introduced Bigfoot, of all things. Things continue to evolve, and there’s plenty in store for Fallout 76. In fact, there’s more lined up than players could ever know. In the words of Jon Rush, Creative Director, the problem is having too much to jam into the co
Fallout 76 Developers Have 'Ideas For Years Down The Road'