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Why use Supersampling?

Antialiasing represents an important method for improving visual quality in computer graphics. This is especially true for VR due to constant small movements from the user wearing the HMD even when standing still. Antialiasing often gets underused due to the render cost required to render the extra pixels used to filter the image. Supersampled antialiasing renders the scene at a high resolution before filtering down to the resolution of the viewable display. As a result, details look finer and the noticeable flickering in VR is substantially reduced. Supersampling also minimises the “screen do

ZeroLight Improves Automotive Product Visualisation Quality and Performance with VRS | NVIDIA Technical Blog