D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API
D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Written by Michael Larabel in Linux Gaming on 27 April 2026 at 12:00 AM EDT. 14 Comments D7VK as what…
D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Written by Michael Larabel in Linux Gaming on 27 April 2026 at 12:00 AM EDT. 14 Comments D7VK as what…
Sway 1.12 Released With HDR Support On Vulkan Renderer, New Protocols Written by Michael Larabel in Wayland on 25 May 2026 at 12:20 PM EDT. 7 Comments Sway 1.12…
Mesa 26.1-rc1 Released For Testing With Many New Vulkan Extensions & Optimizations Written by Michael Larabel in Mesa on 15 April 2026 at 10:24 AM EDT. 3 Comments Eric Engestrom…
…This is particularly useful for machine learning and scientific computing applications leveraging Vulkan for GPU acceleration and wanting to ensure floating-point accuracy. The Vulkan extension spec text for VK_KHR_shader…
KDE's KWin Continues Working On Vulkan Support, Other Improvements For Plasma 6.7 Written by Michael Larabel in KDE on 4 April 2026 at 06:11 AM EDT. 14 Comments KDE…
…Making it into Mesa 26.0.8 is a RADV workaround for Forza Horizon 6, PowerVR Vulkan driver fixes, a few Windows GLX fixes, an Intel ANV fix for Dragon Dogma 2…
Intel's Vulkan Linux Driver Lands New Feature To Boost DX12 Game Performance Written by Michael Larabel in Intel on 24 March 2026 at 08:14 PM EDT. 13 Comments Intel's…
…KRAID is inspired by the NVIDIA NVK Vulkan driver's NAK compiler. KRAID is still in the early development stages but now passing its first dEQP compliance test and able to translate…
…The OpenGL renderer is now used as an automatic fallback behind the Vulkan driver should you lack Vulkan driver support or your hardware lacking. There is also a boot configuration option to…
…6 Comments Back in 2023 the Vulkan API introduced its initial Cooperative Matrix extension and necessary SPIR-V integration for helping with machine learning / AI inferencing use. Since then the cooperative matrix…