4:Loop – designing the ominous cube-shaped Scanner boss
…Mike Booth Chief Creative Officer, Bad Robot Games Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:Loop . In my last post, I shared…
…Mike Booth Chief Creative Officer, Bad Robot Games Hi, I’m Mike Booth, Chief Creative Officer at Bad Robot Games, and Game Director of 4:Loop . In my last post, I shared…
…gameplay modifiers, accessibility options, and more detailed Gregory Louden Creative Director, Housemarque Zero Parades: For Dead Spies – Meet the whole sick cast of characters Sven Paluch Marketing Director, ZA/UM Assassin’s…
…PS5 and PS5 Pro features detailed Gregory Louden Creative Director, Housemarque LEGO Batman: Legacy of the Dark Knight – Batcave revealed Matthew Wood Lead Designer, TT Games Construction Simulator: Evolution introduces new demolition…
…PS5 and PS5 Pro features detailed Gregory Louden Creative Director, Housemarque LEGO Batman: Legacy of the Dark Knight – Batcave revealed Matthew Wood Lead Designer, TT Games Metro 2039 revealed as the post…
…PS5 and PS5 Pro features detailed Gregory Louden Creative Director, Housemarque LEGO Batman: Legacy of the Dark Knight – Batcave revealed Matthew Wood Lead Designer, TT Games Metro 2039 revealed as the post…
…You can check our Control Resonant preview for how the game plays and our interview with Remedy Entertainment's Creative Director for more on what is now one of my most highly…
…PS5 and PS5 Pro features detailed Gregory Louden Creative Director, Housemarque LEGO Batman: Legacy of the Dark Knight – Batcave revealed Matthew Wood Lead Designer, TT Games Metro 2039 revealed as the post…
…show, NVIDIA's Pawel Kozlowski and Jacob Freeman sat down with Remedy's Elmeri Raitainen to discuss the game, art direction, and technology, so if you're interested in any of these…
…Remedy shares first details on New Game Plus Sergey Mohov Lead Gameplay Designer, Remedy Entertainment 007: First Light hands-on report — using stealth, action, and charm to become a legendary spy Phil…
…beneath projectiles, launch into the air, or chain directly into character-specific abilities. Each fighter has their own Flow options, enabling fluid, creative movement that captures the agility and spectacle of the…