VKD3D 2.0 Released For Wine's Direct3D 12 Implementation Atop Vulkan
VKD3D 2.0 Released For Wine's Direct3D 12 Implementation Atop Vulkan Written by Michael Larabel in WINE on 21 May 2026 at 07:04 AM EDT. 5 Comments Wine developers have…
VKD3D 2.0 Released For Wine's Direct3D 12 Implementation Atop Vulkan Written by Michael Larabel in WINE on 21 May 2026 at 07:04 AM EDT. 5 Comments Wine developers have…
As a big helper for Valve's Steam Play with DXVK and VKD3D-Proton, the Mesa Radeon Vulkan driver 'RADV' has merged its initial support for the VK_EXT_descriptor_heap Vulkan…
D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Written by Michael Larabel in Linux Gaming on 27 April 2026 at 12:00 AM EDT. 14 Comments D7VK as what…
Sway 1.12 Released With HDR Support On Vulkan Renderer, New Protocols Written by Michael Larabel in Wayland on 25 May 2026 at 12:20 PM EDT. 7 Comments Sway 1.12…
Mesa 26.1-rc1 Released For Testing With Many New Vulkan Extensions & Optimizations Written by Michael Larabel in Mesa on 15 April 2026 at 10:24 AM EDT. 3 Comments Eric Engestrom…
…This is particularly useful for machine learning and scientific computing applications leveraging Vulkan for GPU acceleration and wanting to ensure floating-point accuracy. The Vulkan extension spec text for VK_KHR_shader…
KDE's KWin Continues Working On Vulkan Support, Other Improvements For Plasma 6.7 Written by Michael Larabel in KDE on 4 April 2026 at 06:11 AM EDT. 14 Comments KDE…
…The GUI is written using ImGUI with Vulkan and SDL3 support. This driver is merged to mainline Mesa and initially focused on the Radeon RADV Vulkan driver. It will be possible moving…
…Making it into Mesa 26.0.8 is a RADV workaround for Forza Horizon 6, PowerVR Vulkan driver fixes, a few Windows GLX fixes, an Intel ANV fix for Dragon Dogma 2…
Philip Rebohle announced the release today of DXVK 3.0 as the latest major feature release for this Direct3D 8 / 9 / 10 / 11 implementation atop the Vulkan API for use by Wine…