Xbox Addresses Disc Failing Issue During Network Outage
…The Xbox support team resolved the issues on July 28 , and Xbox Live services appear to be working normally at the time of writing. However, many fans were concerned that the outage…
…The Xbox support team resolved the issues on July 28 , and Xbox Live services appear to be working normally at the time of writing. However, many fans were concerned that the outage…
…Xbox confirmed the issues had been resolved on Monday evening. In an update on X yesterday, Van Vliet blamed the outage on an external licensing service, but didn’t explain why disc…
…and being faster and clearer with you when something breaks.” Xbox wasn’t the only console maker to face network issues this month. Last week, a PSN outage led to similar issues…
…and for the reports that genuinely helped us narrow this down. We'll do better." Earlier last week, PlayStation also experienced an outage due to "connectivity issues" on Amazon Web Services servers…
…But these checks shouldn’t have stopped people from playing physical games during the outage or while an Xbox console is offline. And he claims Xbox has identified the issue that led…
…The outage itself affected everything from log-ins to application launches, and from online play to this strange issue of discs not running as intended. It was tied to an external service…
…Xbox CTO Addresses Network Outage And Details Next Steps Van Vliet issued a lengthy statement on Twitter on Monday night, confirming that the issues had been resolved, but labeled it an “unacceptable…
…why some of you saw issues in specific games and not others," Van Vliet added. Once the teams identified the outage, the failing service was isolated and engineers shifted traffic to non…
…a promise to patch the issue and ensure that the next outage doesn't result in physical games being rendered unplayable. As Vliet explains, "a licensing service that sits outside of Xbox…
…There were two separate issues that amplified one another that led to the massive outage and prevented players from being able to launch their games. The first was a service failure needed…