Take-Two CEO says the original Borderlands' art style overhaul cost a year of dev time and $50 million: 'Had we not done that, Borderlands wouldn't have been a hit'
["take-two-interactive"]
Filtered by topic: Take-Two Interactive Clear ✕
Tracked topic
Take-Two Interactive Software, Inc. is an American video game publisher and developer headquartered in New York City.
GTA 6 Price Addressed by Take-Two CEO - IGN Daily Fix
Take-Two CEO Interview: ‘The notion that AI can make GTA is laughable’
Take-Two on GTA 6 review scores, PS5 price hike, 2K missteps and more
🚀 Take Two Investors Meeting TD Cowen 54th Annual Technology, Media & Telecom Conference about GTA 6
Tiffany Stratton on bodybuilding, becoming a gamer girl and her top WWE rival | A Shot of Brandi
NBA 2K26 | Season 5 Trailer
["take-two-interactive"]
…According to a Bloomberg News interview during the Interactive Innovation Conference in Las Vegas, Take-Two CEO Strauss Zelnick stated that, while Rockstar Games has historically gone to console first when it…
…could have led to some negative ramifications for the studio and its parent company, Take-Two Interactive. Instead, the rich get richer as the publisher’s stock had one of its best…
["take-two-interactive"]
["take-two-interactive","gta-vi","rockstar-games","shinyhunters"]
["take-two-interactive","gta-vi","rockstar-games"]
["gta-vi","take-two-interactive","forza-horizon"]
["take-two-interactive","gta-vi"]
…But instead of warbling on for the rest of this article I'll just hand it over to Take-Two Interactive's CEO Strauss Zelnick, who recently discussed, during a podcast with…
Electronic Arts Grand Theft Auto 6 Max Payne Remedy Entertainment Ubisoft By Rebekah Valentine Published May 22, 2026 | Comments ( 6 ) Take-Two Interactive is all but guaranteed to come into an awful…