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NVIDIA DLSS

Experience the future of rendering with NVIDIA DLSS news, covering version 5.0 leaks, generative AI, and gaming performance.

Live now Forcing the same DLSS preset on every game is tanking your frame pacing
Live sources: XDA-Developers TechPowerUp
2 live sources Latest signal 1h ago See topic hub

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Why does Ray Reconstruction not work with DLSS 4.5?

The biggest reason DLSS 4.5 has felt incomplete is because Ray Reconstruction and DLSS 4.5 simply weren't speaking the same language so far. While DLSS 4.5 had an all-new transformer-based AI model for Super Resolution upscaling, Ray Reconstruction was still built around the older architecture introduced with DLSS 3.5. As such, enabling Ray Reconstruction didn't pair it with DLSS 4.5, and instead, games just internally swapped the entire upscaler back to the older DLSS 4 model, even if the settings menu made it look like you were just ticking an extra checkbox. Even when power users were manua

DLSS 4.5 is phenomenal, but Nvidia left one big problem unsolved... until now

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