Lossless Scaling is the only Steam Deck plugin worth your time, and here's why
… That's the main component of Proton as well, so this gives you half of the Linux support you need. The other half was to rewrite the shader pipeline in DX11, so it could be converted as well. The first step to translating D3D11 to Vulkan, is to not translate D3D11 to Vulkan. …