NVIDIA GeForce Game Ready 591.74 Driver Now Available With DLSS 4.5 RTX Super Res Support
NVIDIA's brand new DLSS 4.5 RTX Super Resolution technology is now available in the GeForce Game Ready 591.47 drivers for all RTX GPUs. …
NVIDIA's brand new DLSS 4.5 RTX Super Resolution technology is now available in the GeForce Game Ready 591.47 drivers for all RTX GPUs. …
… In your motherboard’s UEFI BIOS, you’ll generally need to disable Compatibility Support Module CSM so the system boots in pure UEFI mode, enable “Above 4G Decoding” , and then enable the “Resizable BAR” or “Re-Size BAR Support” option; the second option can sometimes only appear after Above 4G Deco… …
… This shows that beefing up GPU specifications isn't the only leading factor for performance; instead, driver and software optimizations play a massive role, so the Radeon RX 9070 XT outperformed NVIDIA's high-end GPUs in these benchmarks. …
… We look forward to sharing our performance improvements in the months ahead.” – Lisa Pearce, Corporate Vice President, Software Group, Intel NVIDIA : “NVIDIA is excited to bring Zstd support to game developers, with decompression optimizations tailored for NVIDIA GeForce RTX GPUs arriving in the se… …
… Earlier this week, PC World did a livestream where they showed footage captured off-screen with a DJI Osmo Pocket 3 in D-Log, with Rec.709 LUT applied after checking the various DLSS 5 demos available, including Avalanche Software's Hogwarts Legacy , Bethesda's Starfield and Oblivion Remastered , U… …
… NVIDIA offers 2x, 3x, and up to 4x MFG modes with its DLSS 4 technology. NVIDIA might also offer up to 16x MFG modes in future DLSS versions . …
… He was at AMD for almost 9 years before joining JECO a software company . He states that while he didn't specifically work on FSR's Ray Regeneration technology, he does know the person who did, but he left the company to join NVIDIA. …
… Read all comments on NVIDIA GeForce RTX 20 & GTX 16 “Turing” GPUs Get Unofficial Resizable BAR Support
… Microsoft Advanced Shader Delivery is a critical step toward reducing shader load times and compilation stutters, and Intel is pleased to release drivers supporting this feature on our Lunar Lake and Panther Lake platforms.” – Lisa Pearce – Corporate Vice President, Software Group, Intel “To elimin… …
… Related Story NVIDIA GeForce GTX 10 “Pascal” GPUs Are Now 10 Years Old – One of The Biggest Graphics Performance Jumps To Date On NVIDIA’s customer support portal, the following has been listed concerning the required hardware and software to enable next-level streaming support. …