What evidence does the article cite comparing Steam discounting (e.g., Final Fantasy XVI) to PS Store pricing behavior?
The article cites Jacob Navok pointing to Final Fantasy XVI’s falling Steam price as an example of how publisher competition on a digital storefront can drive prices down over a game’s lifecycle. It also notes counterevidence: research from a Dutch lawsuit finding digital PlayStation games cost an average of 47% more than the same game on disc, and the observation that Steam’s heavy discount culture has not similarly appeared on PSN or the Nintendo eShop despite most console sales being digital. Answered
How does Jacob Navok explain the link between PlayStation disc phaseout and potential lower PS Store prices?
Navok argues that current PS Store prices are anchored to physical retail pricing, so if discs disappear publishers will compete directly on the PS Store and drive prices down similar to Steam. He points to Final Fantasy XVI's falling Steam price as an example and emphasizes that publishers, not Sony, set PS Store prices, while competition between storefronts mainly changes developer revenue rather than consumer prices. He also admits this outcome is speculative. Answered