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Phantom Blade Zero

Live now Phantom Blade Zero Arms Soul with 55 Weapons, yet Iron Fists Remain Essential to Crack Heavily Shielded Foes
Live sources: WCCFTech Push Square PC Gamer
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Will Phantom Blade Zero on PC support ray-traced reflections, shadows, and caustics at launch?

Yes. NVIDIA confirmed the PC version of Phantom Blade Zero will feature ray-traced reflections, shadows, and caustics, and these ray-traced effects will be present at launch alongside native DLSS 4.5 support. Answered

Phantom Blade Zero on PC will launch with DLSS 4.5 and Ray Tracing on day one
What DLSS 4.5 features will be available in Phantom Blade Zero on day one?

On day one Phantom Blade Zero will include native DLSS 4.5 support, specifically offering Super Resolution and Multi Frame Generation to enhance performance and smoothness. Answered

Phantom Blade Zero on PC will launch with DLSS 4.5 and Ray Tracing on day one
Which NVIDIA technologies in Phantom Blade Zero improve performance versus image quality (e.g., Super Resolution vs Multi Frame Generation)?

In Phantom Blade Zero, NVIDIA's DLSS 4.5 Super Resolution is presented as an image-quality-focused technology, while Multi Frame Generation is presented as a performance- and smoothness-focused technology. The primary article says the PC version launches with native DLSS 4.5 support including Super Resolution and Multi Frame Generation to enhance performance and smoothness. Related article "DLSS 4.5 announced, powered by an AI model 5 times more powerful than DLSS 4" notes DLSS 4.5 levels up image quality while expanding Multi Frame Generation's capabilities. Answered

Phantom Blade Zero on PC will launch with DLSS 4.5 and Ray Tracing on day one
Is Phantom Blade Zero confirmed to launch with native DLSS 4.5 rather than a post-launch update?

Yes. The primary article states that the PC version of Phantom Blade Zero will launch on day one with native DLSS 4.5 support, including Super Resolution and Multi Frame Generation. Answered

Phantom Blade Zero on PC will launch with DLSS 4.5 and Ray Tracing on day one