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techradar.com › gaming

Alien: Isolation 2 creative director says the sequel will use Unreal Engine, but Creative Assembly is developing 'custom technology' for lighting and audio

Alien: Isolation 2 will be built using Unreal Engine 5 Creative Assembly is developing its own custom lighting and audio technology Creative director Al Hope says modern game development allows for "real-time feedback" Creative Assembly has confirmed that Alien: Isolation 2 will be built with Unrea… …

Jun 13, 2026 · Demi Williams
techradar.com › gaming

'I would argue there may not be an arcade racer with that much depth in it ever made' — Star Wars: Galactic Racer creative director says the game has 'trillions' of moving parts from racer styles, abilities, upgrades, and environmental effects

Star Wars: Galactic Racer will feature a combination of vehicle parts "in the trillions" Creative Director Kieran Crimmins says the game has "unbelievable depth" He adds, "There may not be an arcade racer with that much depth in it ever made" Fuse Games has revealed that Star Wars: Galactic Racer h… …

Jun 23, 2026 · Demi Williams
techradar.com › gaming

The Coalition studio creative director says Active Reload 'is a huge part of Gears' but has been revamped for Gears of War: E-Day — 'We've moved it by default to the middle of the screen. It feels better'

… It feels better from what we've played; we've tested it as part of your shooting experience." The creative director confirmed that players can move Active Reload back to its original place at the top of the screen, but notes that there are some extra "cool" details with natural reload and other add… …

Jun 23, 2026 · Demi Williams
techradar.com › gaming

Star Wars: Galactic Racer creative director confirms planets will have status effects that impact your vehicles — 'You can overheat in the lava, but you can also get cooled in the water'

… In an interview with TechRadar Gaming at Summer Game Fest 2026 , where studio co-founder and CEO Matt Webster and Creative Director Kieran Crimmins discussed the game's "runs-based" campaign structure and "consequential decision-making," the pair also detailed the game's reactive gameplay system. …

Jun 24, 2026 · Demi Williams
techradar.com › gaming

Gears of War: E-Day studio creative director says the game's singular city location allows 'go way, way, way deeper' in terms of 'environmental storytelling — 'We really wanted the city to feel like a character in our game'

… That's according to studio creative director Matt Searcy, who dived into all the juicy details about the prequel's new mechanics and city setting of Kolana in an interview with TechRadar Gaming at Summer Game Fest 2026 . …

Jun 23, 2026 · Demi Williams
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The four-star Shark FlexBreeze HydroGo is back to a record-low price — get this 'excellent cooling companion' right before this weekend's heatwave

… TOPICS Paul Hatton Tech writer LATEST ARTICLES 1 The Witcher 3: Wild Hunt lead quest designer recalls the moment he suggested that one character be killed off, says the team's reaction was 'wide eyes and silence' — 'The weight of it is exactly what the act needs' 2 I've found the 12 best early Memo…

May 21, 2026 · Paul Hatton