40 Years Later, The Transformers' Forgotten 1980s Successor Is Ready For Its Big Reboot
… It seemed like Hasbro could do no wrong. In 1986, Hasbro seemed poised to keep the good times rolling. …
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Hasbro, Inc. is an American toy and board game company that also produces and publishes games and entertainment brands.
… It seemed like Hasbro could do no wrong. In 1986, Hasbro seemed poised to keep the good times rolling. …
… Two years later, in 1999, Hasbro bought Wizards of the Coast itself, which is why D&D is technically a Hasbro property today. ✗ Wrong year. …
… Two years later, in 1999, Hasbro bought Wizards of the Coast itself, which is why D&D is technically a Hasbro property today. ✗ Wrong year. …
… This is an unusually long deal for us, and we've been working with Hasbro for many, many years." Digging in, I wanted to see how far the licensed well went for Wizards of the Coast, and it seems like it's pretty deep, as Rosewater suggests: "We had the whole Marvel universe to play with, and I mean… …