ZA/UM reveals Zero Parades: For Dead Spies patch roadmap | RPG Site
… Localization Replaced the stylised title font in Chinese Simplified to improve readability, based on community feedback. …
“Members of our development team will personally participate in discussions on the Steam forums and in the Expeditions Discord server, gathering feedback and taking suggestions from the fans that will help inform how we focus our efforts as we get closer to finishing our game.”
Expeditions: Samurai announced for Summer 2026 early access release on PC (Update) | RPG Site… Localization Replaced the stylised title font in Chinese Simplified to improve readability, based on community feedback. …
… Feedback channels: 🎮 The DEMO Feedback sub-forum on Steam Community 💬 The demo-feedback channel on Discord Feedback that helps us most: Bugs, crashes, and other technical issues Combat feel, controls, and UI/UX impressions Translation and localization improvements 🔔 Get Notified When the Demo Launc… …
… We're itching to put something out there for the community to play while we still have time left to act on feedback and hone in on what's important to our players.” Approximately how long will this game be in Early Access? “Depending on your feedback and reception of the game, we want to release th… …
… There will also be regular updates introducing everything from new content heroes, spells, creatures, etc. , UI improvements, AI tweaks, and plenty of quality-of-life support based on community feedback. …
… Fixed and optimised localisation in Chinese Simplified based on community feedback. …
… Additional content, gameplay refinements, and future updates are planned as development continues alongside community feedback. …
… Launching simultaneously across PC and consoles for the first time, the full release will include the brand-new Scorned Wilderness update, alongside all content from the upcoming Umbral Sands expansion arriving later this Summer. “Our community has been at the heart of RuneScape: Dragonwilds from d… …
… We will continue to listen to and act on your feedback to ensure Jianghu remains a vibrant world that always rewards your time."
… So, it's a combination of our own impressions on the team as players of our own game, as the developers of our own game, listening to the community, reading all the feedback that we can, and then looking at the game data. …