'Did Not Work': The First Descendant Considered a Failure by Its Developer
… A capital markets briefing from the developer earlier this week had the game appear in a presentational slide headlined "What Did Not Work". …
… A capital markets briefing from the developer earlier this week had the game appear in a presentational slide headlined "What Did Not Work". …
… But if you're hoping to see the developer scrap 3.00, or walk it back to any significant degree, you're going to be disappointed. …
… "Well, first of all, they're completely wrong," he said when asked about the criticism. …
… The exploration is top-notch, the story is riveting, the art style is striking, and the myriad ways the developers pull tricks on you is both amusing and well thought-out. …
… As for user reviews, the game's "mixed" on Steam, with the above criticisms also being highlighted by players. …
… We're looking forward to seeing what RGG Studio's been cooking, because the developer has found itself navigating a lot of criticism in recent times. …
… Reports from late last year suggested the developer was in financial trouble, to the point where it had to let go of staff. …
… The Korean studio quickly responded to the criticism, offering a public apology and promising that the assets would be replaced . …
… Pearl Abyss, the game's developer and publisher, has not provided anyone with console access, meaning any reviews based on the PS5 and Xbox Series X|S versions are not available at the time of writing. …
… ARC Raiders has had ongoing criticism for its inclusion of AI-generated assets in the game, although the team behind it has since been replacing some AI voices with genuine human performances.