Capcom's internal reviews of Pragmata reveal why the sci-fi hit was almost a disaster
… The moral of the story seems to be that feedback and delays are a good thing when it comes to game development. …
… The moral of the story seems to be that feedback and delays are a good thing when it comes to game development. …
… Don’t expect Revelation to be as much of a hassle, even if that breaks Hamaguchi’s heart a little. “One other negative piece of feedback we got with Rebirth was how hard it was to obtain the platinum trophy,” Hamaguchi said. “We also took that feedback and made some changes to the platinum trophy f… …