007 First Light is approximately 20 hours long, depending on your playstyle, how much you explore, and whether you try the TacSim challenges. This is because you could fly through the game if you abandon all exploration and only go towards the objective, while turning Bond into a killing machine by neglecting stealth and shooting every bad guy you find. However, there's a lot to find off the beaten track in the Hitman-style levels, and the TacSim has plenty of optional challenges that can rack up the hours if you want to climb the leaderboard. When playing 007 First Light for review, I rolled
The four-digit combination that opens the Q-Lab armory code is 1324. This is Waters' shooting range score, which is displayed at the top of the board. Once you access the armory, all you can find is Bond's new pistol, the "Service Pistol Progress" report, and the gadget testing keycard right beside the door.
What is the Q-Lab cabinet code in 007 First Light?
The code to open the Q-Lab cabinet is 4397, which is the car's license plate. Like the note specified, the safe code was related to the subject, which is inside the stress test chamber. It's possible to see the car from the outside through the glass. By opening the cabinet, you can collect a few batteries and some chemicals, but also Q's Photo, which unlocks the "Rhys Beckett" intel collectible.