VKD3D 2.0 Released For Wine's Direct3D 12 Implementation Atop Vulkan
…VKD3D is what's used by upstream Wine for D3D12 compared to Valve's downstream VKD3D-Proton within Steam Play (Proton). VKD3D 2.0 brings new features and improvements to its HLSL…
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…VKD3D is what's used by upstream Wine for D3D12 compared to Valve's downstream VKD3D-Proton within Steam Play (Proton). VKD3D 2.0 brings new features and improvements to its HLSL…
…This extension is important for improving the Steam Play (VKD3D-Proton) experience, can help reduce CPU overhead, and all around a modern efficiency win. With Friday's Vulkan developer beta driver update…
…A $160 High-End Gaming Controller Proton 11.0 Beta 2 Updates VKD3D-Proton D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Godot 4.7 Reaches Beta With HDR…
…A $160 High-End Gaming Controller Proton 11.0 Beta 2 Updates VKD3D-Proton D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Godot 4.7 Reaches Beta With HDR…
…A $160 High-End Gaming Controller Proton 11.0 Beta 2 Updates VKD3D-Proton D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Godot 4.7 Reaches Beta With HDR…
…This record growth came amid the ongoing success of the Steam Deck handheld and Steam Play (Proton) for enabling more Windows games to run well on Linux. The April numbers are in…
…for running x86_64 binaries on ARM64, including Steam and Windows games with Steam Play (Proton). FEX 2608 is predominantly made up of different fixes. The fixes include some changes to help…
…A $160 High-End Gaming Controller Proton 11.0 Beta 2 Updates VKD3D-Proton D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Godot 4.7 Reaches Beta With HDR…
…A $160 High-End Gaming Controller Proton 11.0 Beta 2 Updates VKD3D-Proton D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API Godot 4.7 Reaches Beta With HDR…
…various game fixes and other improvements to this important piece of Valve's Steam Play (Proton) for Direct3D Windows games on Linux. DXVK 3.0.1 now disables secondary command buffer usage…