Intel's Vulkan Linux Driver Now Supports Device Generated Commands "DGC"
Intel's Vulkan Linux Driver Now Supports Device Generated Commands "DGC" Written by Michael Larabel in Intel on 6 May 2026 at 09:53 AM EDT. Add A Comment Exciting yesterday in…
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Intel's Vulkan Linux Driver Now Supports Device Generated Commands "DGC" Written by Michael Larabel in Intel on 6 May 2026 at 09:53 AM EDT. Add A Comment Exciting yesterday in…
Vulkan 1.4.351 Brings Six New Extensions, Including A Ray-Tracing Improvement Written by Michael Larabel in Vulkan on 11 May 2026 at 04:24 PM EDT. 1 Comment Quietly sneaking…
Intel's Vulkan Linux Driver Lands Experimental Support For Descriptor Heaps Written by Michael Larabel in Intel on 5 May 2026 at 04:00 PM EDT. 3 Comments After the merge request…
VKD3D-Proton Merges Vulkan Descriptor Heap Support Written by Michael Larabel in Valve on 27 May 2026 at 12:58 PM EDT. 7 Comments Valve's VKD3D-Proton component to Steam Play…
Intel's Vulkan Linux Driver Lands New Feature To Boost DX12 Game Performance Written by Michael Larabel in Intel on 24 March 2026 at 08:14 PM EDT. 13 Comments Intel's…
VKD3D-Proton 3.0.1 Brings More Improvements For Direct3D 12 On Vulkan Written by Michael Larabel in Vulkan on 6 May 2026 at 08:30 AM EDT. 3 Comments Hans-Kristian…
KDE's KWin Compositor Lands First Step Toward Vulkan Support Written by Michael Larabel in KDE on 26 March 2026 at 05:32 PM EDT. 28 Comments Merged today was the very…
D7VK 1.7 Brings More Improvements For Legacy Direct3D On Vulkan Written by Michael Larabel in Linux Gaming on 11 April 2026 at 09:31 AM EDT. 8 Comments D7VK as the…
Proposed Wine Code Uses Zink For OpenGL-On-Vulkan By Default Written by Michael Larabel in WINE on 2 April 2026 at 06:13 AM EDT. 17 Comments A CodeWeavers engineer opened…
NVIDIA Ships Fixes For Descriptor Heaps, More Vulkan Performance Optimizations Written by Michael Larabel in NVIDIA on 2 May 2026 at 06:41 AM EDT. 7 Comments NVIDIA on Friday released the…