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Quake

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What is the oldest game (by release date) currently installed on your PC?

It's got to be Doom. Technically what's installed is the most recent port, but it's still Doom. I consider Doom to be nearly, objectively, the best FPS ever made. And that's from a combination of historical importance—obviously it's extremely important—and relevance today. You can still go back and play Doom and almost everyone is going to have a good time. Even if you compare it to Wolfenstein 3D, which is fun in its own way, it has not aged as well as Doom has. And Quake has a lot of improvements, but in some ways does not have the same life to it that Doom does. I think chaos in vision and

'The mid-2000s was the golden era of first-person shooters': David Szymanski, creator of Dusk and Iron Lung, discusses the games on his PC
What game will you never, ever uninstall?

The boring answer [is] Doom, Quake … the one I have that's a little more unique is Infra, because that is a game I have a looping playthrough going on at any time. I always have a playthrough going of Infra, and when I finish it, I just start back over because it's my comfort game. It's a 30-hour game in a genre of two-hour games. It's so incredibly long. I remember my first time through, I thought I was approaching the end after maybe five hours, and I was maybe approaching the end of chapter 1. But that's part of what makes it so compelling, there's always something you don't remember about

'The mid-2000s was the golden era of first-person shooters': David Szymanski, creator of Dusk and Iron Lung, discusses the games on his PC
pcgamer.com › games › fps

John Carmack apologizes after Sandy Petersen says 'Quake ruined id Software,' and for once John Romero doesn't tell Sandy he's wrong

Quake co-designer Sandy Petersen, who joined id Software in 1993, got the ball rolling, writing bluntly on X that "Quake ruined id Software." He said Quake "is an amazing feat of art, programming, and design," and credited everyone on the development team for doing "a brilliant job, fulfilling task… …

Jun 24, 2026 · Andy Chalk