The influence of Apple at this year's Computex
…There are obvious parallels to be drawn with the RTX Spark chip itself, given it's Arm-based, but that's a more complicated story for another time. Amongst other 'we're…
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Paralives launches in early access at 10 am Eastern on May 25, 2026. It will be available on Steam for $40. Lucky for those in the US and UK, that's a day off for many of us, so you've got a whole day to drain in character creation.Here's the Paralives launch time in other time zones around the world: 7 am PDT (Los Angeles)10 am EDT (New York)3 pm BST (London)4 pm CEST (Berlin)12 am May 26 AEST (Sydney)2 am May 26 NZST (Auckland)
Paralives launch times and release dateThere does not appear to be preloading available for Paralives, so you'll have to download it after purchasing on launch day. The system specs list a required 8GB of storage space, which wound up being a 7.62GB installation size on my machine. So the good news is, it's not a huge honking game that will take you hours to download.
Paralives launch times and release dateThe Paralives roadmap notes its first major update is planned for Q4 2026, so that's a tentative October to December window. We don't know what the update entails just yet, but we do know it's my favorite price: Free. Until then, the rest of the roadmap outlines a period of hotfixes, bug smashing, and existing feature improvements from June to September 2026. Then there's a broader "within ~2 years of early access" note for more major updates, including a system for weather and seasons, pools, pets, and more.
Paralives early access roadmap and current featuresGeneral featuresPhoto mode with options for moving paras, changing their pose, or adjusting timeMods available via the Steam WorkshopIn-game mod management tools for keeping downloads tidyCheats for money, editing paras, items, and more Build mode featuresCreate your own town or start with the premade optionBuild with curved walls and color wheels Freely move objects around or toggle on grid snappingStack, resize, and recolor objectsTools for stairs, fences, and roofingBasic terrain tools Paramaker featuresAdjustable heightsBody and face slidersHeterochromia and detailed hair color wheelsLay
Paralives early access roadmap and current features…There are obvious parallels to be drawn with the RTX Spark chip itself, given it's Arm-based, but that's a more complicated story for another time. Amongst other 'we're…
…I've been having a wicked time decorating houses in Paralives (we don't talk about the state of my own home), but the hand of nostalgia has also yoinked me by…
…Path of Exile 2 5 007 First Light 6 Steam Deck 7 Apex Legends 8 Paralives 9 Wuthering Waves 10 Subnautica 2 I spoke to a Polish developer last week who explained…
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…There are other parallels that I can't help but draw between the two games. Nu-Marathon is fundamentally about information gathering—both aural and visual, to give you an edge over…
…Cursed objects that glimpse a parallel world People who've turned into teddy bears and animals Paintings that just want to be praised And random anthropomorphic balls ruining my dreams of owning…
…I've also been building (and burning) my own bridges in Paralives . A photo-real art style rarely sells me on a game. That said, over the last few months, a tech…
…By Andy Chalk Published 13 May 26 Life Sim Life Plan A human overview of Paralives: what you need to know about the upcoming indie life sim By Lauren Morton Last updated…