Xbox Shoots Down Rumors That Gears Exclusivity Is A Fake Out
… While exclusives are a necessary building block of any console-first gaming strategy, they also lock studios and publishers out of revenue from players on other platforms. …
… While exclusives are a necessary building block of any console-first gaming strategy, they also lock studios and publishers out of revenue from players on other platforms. …
… The current top requests on Xbox Player Voice are “Exclusives,” followed by “backwards compatible,” followed by, “Make Online Multiplayer Free To Access.” “Online multiplayer availability for all games across all generations of Xbox should be free and all the features of game pass into one subscrip… …
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… Though this move has been rumored for months now, it’s nonetheless a sharp veering away from Sony’s recent strategy , which seemed almost willing to discard the idea of exclusives altogether. …
… That’s given hope to some Xbox diehards that it could remain exclusive as new gaming CEO Asha Sharma re-evaluates that part of the Microsoft’s strategy. …
… Is the multiplatform strategy a success at less than $500 million? …
… That said, Sharma also admitted that Xbox is “not in a healthy spot” right now and promised her next hundred days “is going to be about resetting the business.” She also distanced herself from the expensive Activision Blizzard deal, which was supposed to be the crowning achievement of her predecess… …
… I was made aware of these exclusives roughly a month in advance.” Hey Tom, I can confirm this is not true. …
… The real answer is that everything matters, but that’s not as much fun, I guess idk.” Regardless of whether exclusives are becoming less of a reason for people to buy and play consoles, it’s clear that Xbox and PlayStation are rethinking the strategy of porting games, especially single-player games… …
… The industry veteran was responsible not only for helping get major blockbusters like the upcoming Fable shipped, but also navigating the company’s evolving strategy around exclusives and multiplatform releases . …