Star Wars Zero Company Guide: Everything We Know
…This upcoming tactical strategy game is oozing XCOM vibes, but with some twists of its own on the formula. Here’s everything we know about the upcoming Star Wars: Zero Company. What…
…This upcoming tactical strategy game is oozing XCOM vibes, but with some twists of its own on the formula. Here’s everything we know about the upcoming Star Wars: Zero Company. What…
Clash of Clans By Ethan Gach Published April 17, 2026 | Comments ( 4 ) Clash of Clans , the 2012 city-builder strategy game from Supercell, has resorted to selling the microtransaction equivalent of feet…
…Exclusives That ‘Validates Their Historical Investment’ In The Platform 'Players can expect a reliable pipeline that validates their historical investment in the Xbox platform' By Rebekah Valentine Published June 8, 2026 9…
…The most infamous example of this strategy, the hero shooter Concord , was so bad that it was quickly “unreleased,” and the studio behind it, Firewalk, shuttered just a couple of years after…
…development side, first-party at PlayStation, from a strategy standpoint, we [were] not allowed to bring our triple-A games to other platforms like PC,” Shuhei Yoshida said during his recent Alt…
…Those ports were estimated to have sold poorly relative to Sony’s ambition for the platform, though it’s unclear how much of that comes down to the staggered release strategy and…
…Everything We Know About The XCOM -Inspired Strategy Game EA's upcoming Star Wars strategy game features a Jedi Padawan, many planets to check out, and third-person exploration By Zack Zwiezen…
…At the same time, we’re increasingly becoming more of a platform, and it’s hard to find examples of platforms out there that don’t have exclusive services and content.” She…
…Xbox was taking oxygen from her existing platforms, such as the Internet Gaming Zone, a portal that ran steadily through the late ‘90s. Still, she wrestled with more legitimate concerns about how…
…The email calls the company’s massive studio system “over extended,” saying the company tried too hard to juggle too many different platform strategies and has “not adequately funded” its studios to…