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How has the mobile publishing landscape changed in 2025, from your point of view?

Artur Beresnev: Many of today’s successful releases aren’t built for multi-year player retention. That means publishers need to move faster, predict trends, partner with high-output studios, and aim for shorter payback cycles. One of the most notable trends this year has been games for younger audiences inspired by Roblox-like experiences. That trend is here to stay, at least for the next 6–12 months. The focus on short-form experiences is easy to explain: established hits often maintain momentum without losing loyal players. This year, many games predicted to decline showed far greater resili

“We cemented our leadership on the Amazon Appstore”: Mamboo’s Artur Beresnev on 2025 results | Game World Observer