New Remedy CEO discusses prioritising own IP and learning from its mistakes
Remedy's new CEO Jean-Charles Gaudechon has stated that the studio will prioritise its own IP and focus on maximising the potential of its core franchises. …
Remedy's new CEO Jean-Charles Gaudechon has stated that the studio will prioritise its own IP and focus on maximising the potential of its core franchises. …
… Prigg says that Paramount Games Studios' release schedule is its own and not beholden to timing of the wider IP. …
… But the firm also has dreams of creating its own, wholly original properties. "We absolutely love working on other people's IP," Laulan says. "We don't have this ego saying that we absolutely need to do our own IP, but it's something we want to do at some point. …
… "Starbreeze is fully focused on delivering more content to our Payday products and expanding the IP across more experiences and platforms," he says. "It's a huge responsibility to have an IP of this magnitude. …
… Shueisha established a games arm in 2022 and has chiefly focused on original IP. Aniplex, a Sony subsidiary known for anime and music production, has doubled down on original IP in gaming, from indie titles and visual novels to the critically-acclaimed Hundred Line. …
… While most litigation to date has focused on AI providers, game developers should not assume they are immune from downstream exposure. …
… Embracer will prioritise "a more efficient structure, tighter cost control, and disciplined capital allocation." "The main rationale to spin-off Fellowship is to increase management focus to capture the full joint potential of the IPs, their respective communities and some of the best game develope… …
… Wooldridge says that this should be a background focus while the Finnish firm focuses on new projects with different IP. "Other Sega IP, like Persona, would perhaps be a better fit for a new mobile title," Wooldridge says. …
… Sega will now focus on medium- and long-term growth, reducing the priority of free-to-play games. More than 100 developers from this segment have been reassigned to full game development to support mainstay IPs. …
… The two companies won't reveal the value of the deal, which Behaviour's CEO, Rémi Racine, says will help it achieve its aim of "creating a portfolio of horror IP in the game space." So far, the crown jewel in Behaviour's portfolio is the aforementioned asynchronous horror multiplayer title, Dead by… …