This is a huge topic. First, statistically speaking, every game will find someone – the market is large enough that even the most niche titles will find their fans. For example, Kingdom Come: Deliverance II, which isn't classically "Chinese," saw China become one of its most important markets, with approximately 25% of sales coming from there. Chinese players tend to prefer simulator games that are affordable and easy to get into, especially those with clear tutorials. They might not necessarily have much time to play, which is why we see high refund rates on management games that require sign
The Huqiao Market Readiness Quiz is a free, eight-minute assessment to evaluate whether your game and your studio are ready to engage with the Chinese market. It's a comprehensive check – a market compass with four-axis analysis covering influencer-friendliness, platform suitability, cultural fit, and commercial viability. The quiz emerged from our experience working with dozens of publishers and developers. We noticed that many approached us with unrealistic expectations or fundamental misunderstandings about what success in China requires. The quiz helps developers self-assess before investi