Xbox hardware revenue fell by $1.7 billion during fiscal 2026
… "Xbox hardware revenue decreased 29 percent driven by lower volume of consoles sold." During the fourth quarter, specifically, Xbox content and services revenue decreased 10 percent. …
… "Xbox hardware revenue decreased 29 percent driven by lower volume of consoles sold." During the fourth quarter, specifically, Xbox content and services revenue decreased 10 percent. …
… What drove Unity's revenue increase? Its game engine division "Create" did see a 2 percent year-over-year increase in revenue—but revenue from its "Grow" division rose 69 percent on the back of developer spending on Vector AI, the company's AI-driven advertising platform. …
… Sharma replaced longtime Xbox boss Phil Spencer, and the expectation was, certainly, to make some changes and implement a new strategy. …
… People Can Fly said the move will allow it to establish a dedicated publishing vertical to internalize its go-to-market strategy, distribution management, and commercial optimization—all while generating recurring revenue via third-party publishing agreements. …
Business Production News Griffin Gaming Partners launches $100M fund to support indie developers The Special Opportunities Fund will provide financing in exchange for revenue and will be overseen by Hooded Horse CEO Tim Bender. …
… Digital Bros subsidiary 505 Games published the title, which has generated more than €30 million in revenue to date. …
… The company ended the year with over $70 million in reported revenue. …
… Because it's your core business, you're required to maximize revenue from each event because this is your company's revenue stream. …
… "The digital strategy is straightforward. …
… It was bought at a time when our strategy was predominantly on the core consoles. …