Subnautica 2 has surpassed 2 million sales in 12 hours
… Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. …
… Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. …
… As he met with Unknown Worlds staffers to understand the state of the company and game, he said team members told him "they were unaware of Krafton's plan to make the early access release date announcement, and that the announcement was inconsistent with the studio's pre-Opinion plan to announce th… …
… Our marketing activities and related spend will significantly intensify prior to the launch of the game." Read more about: Financial Reporting Top Stories Remedy Entertainment About the Author Chris Kerr Senior Editor, News, GameDeveloper.com Game Developer news editor Chris Kerr is an award-winnin… …
… More studios in the game industry have begun to adopt the notion that crunch is a result of " poor planning, " but the game industry is still learning how to properly plan game production, and even teams with the best intentions can be tasked with performing unpaid overtime. …
… "I was extremely dismayed to learn from these communications that Krafton had rushed to leak the timeline of the launch after the Opinion came out," Gill wrote. …
Audio Featured Blog | This community-written post highlights the best of what the game industry has to offer. Read more like it on the Game Developer Blogs. Audio Implementation Practices to Ease Development Stress Every game has so many audio assets and so little time to program them before launch. …
Audio Featured Blog | This community-written post highlights the best of what the game industry has to offer. …
… He provides information and forecasts on industry events and trends, as well as hardware and software. James also supports research concerning the console games market and consults concerning the wider games industry. …
… He currently writes for Game Developer, a leading B2B publication for the video game industry. …