Crimson Desert developers are "preparing to provide a smooth and stable gameplay experience" following Intel GPU launch woes
… "Getting games running smoothly is always a partnership between developers and hardware makers. …
… "Getting games running smoothly is always a partnership between developers and hardware makers. …
Valve has affirmed its belief that it will be "shipping all three" of its new hardware products this year, but is now refraining from providing a release window. …
… The cost of RAM - the quick access source of memory in a computer - has skyrocketed over recent months, and has had the knock on effect of price increases to hardware including Sony's family of PS5 consoles and Nintendo's hybrid Switch 2 devices , as well as delays to hardware production. …
… PlayStation Japan this morning shared an extended look at Crimson Desert running on a PS5 , in the first of what I believe will be a series of videos showing the game running on base PlayStation 5 hardware - that's what the Google-translated text seems to suggest. …
… Buoyed on by the success of its Steam Deck handheld, Valve made a trio of hardware announcements in November last year. …
… "We have implemented touch controls and made changes to the in-game UI and game mechanics, like aiming and puzzles, to provide a great experience for supported touch devices." It sounds like an extensive effort to make this action-adventure rollercoaster ride not feel miserable to play on more limi… …
… Meanwhile, Xbox hardware revenue dropped 33 percent. …
… Meantime, Intel has now provided a statement to Eurogamer, following revelations that Crimson Desert does not support Intel Arc Graphics Cards , writing: "We're aware that Crimson Desert currently doesn’t launch on systems with Intel GPUs and we're hugely disappointed that players using Intel graph… …
… Getting games running smoothly is always a partnership between developers and hardware makers. …
… There, Sharma said, "I want to continue to make sure, as we build hardware, software, services, we're spending just as much time on performance and play time as we are on making sure that we can innovate to offer more affordable devices and hardware and services. …