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Character.AI

Character.AI is an online service that lets users create and interact with AI-driven chat characters.

18 articles indexed Last updated 19h ago See topic hub

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What advice would you give to other studios looking to build their first AI-powered companion or teammate using NVIDIA ACE?

The goal is the player’s experience, which boils down to whether the companion feels like a good teammate. That is hard to judge from offline metrics or a small internal team alone. So the loop that mattered most was simple: develop a fast prototype, put it in front of a large number of real players, and improve the model from their feedback, then repeat. Each turn through that cycle taught us more about what “a good teammate” actually means than any amount of upfront design could. If we could give just one piece of advice, it would be to get that loop running early, and to keep it cheap enoug

Q&A: How KRAFTON Built PUBG Ally, a Co-Playable Character Powered by NVIDIA ACE | NVIDIA Technical Blog
What’s in the new suite of NVIDIA ACE Unreal Engine 5 plugins?

For Unreal Engine 5 developers and technical artists, a new suite of NVIDIA ACE plugins is now available. These local, runtime AI models support both Blueprint and C++ integration out of the box, covering three pillars: Automatic speech recognition (ASR): Includes a ready-to-use English language model, nemo-conformer-ctc-120m, with download options for seven additional languages, a sample level, and Blueprint examples for rapid setup. Small language models (SLM): Provides local GGUF support, for low-latency text generation and function calling capabilities, optimized for immediate character d

Build On-Device AI Companions with the NVIDIA ACE Game Agent SDK and Unreal Engine 5 Plugins | NVIDIA Technical Blog