Ace Combat 8: Wings of Theve devs detail first-person aerial combat and world of Strangereal
… To truly immerse each player, Project Aces engineered an innovation for the Ace Combat series, first-person perspective during story scenes. …
… To truly immerse each player, Project Aces engineered an innovation for the Ace Combat series, first-person perspective during story scenes. …
… By expanding both demolition and manual labor, we’re giving players more ways to take part in every project. …
… Doyeon Kim Project Manager, Netmarble The anime-inspired open-world RPG The Seven Deadly Sins: Origin launches March 16 on PlayStation 5. …
… The result is combat that stays readable and immediate, even when fights turn into a blur of projectiles, dashes, and close-range chaos. …
… Figuring out the answers took many iterations in the early phases of the project. …
… Arrow of Fate flips defense into offense, making you immune to incoming projectiles and firing back a burst of baby balls whenever you’re hit. …
… Energy that your Shield can pool by absorbing blue-colored enemy projectiles. …
… Our previous projects taught us many important lessons about development, but what stuck with us the most was that focus matters. …
… Kai Moosmann Creative Director, Mirebound Interactive Causal Loop has always been a dream project for us. …
… As the development team, what lessons did you learn from other HD-2D games that you applied to this project? …